I have had few questions about my workflow after i posted a texture set here a while back, I've promised a few people to do a short workflow tutorial about it and here it is. This is quite a brief tutorial and doesnt go really indepth into the texturing and modeling techniques used but was created to show how i go about making a normal mapped texture similar to the things in my texture pack. The modeling took around 30-40 minutes with the texture baking and the texturing itself took exactly 40 minutes so there are a few flaws here and there in both the texturing and the modeling. I hope you like it, and if you have any questions feel free to ask.